create a script for moving a 2d player in unity with the zqsd keys
void Update() { if (Input.GetKeyDown("Z")) { transform.Translate(Vector3.up * Time.deltaTime); } if (Input.GetKeyDown("S")) { transform.Translate(Vector3.down * Time.deltaTime); } if (Input.GetKeyDown("Q")) { transform.Translate(Vector3.left * Time.deltaTime); } if (Input.GetKeyDown("D")) { transform.Translate(Vector3.right * Time.deltaTime); } }