Generation

generate functionSat, 28 Jan 2023

generate the code for the game character. Add walking, attack, inventory and jump functions

using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Test { class Program { static void Main(string[] args) { // Create a new character Character character = new Character("Michael", 100); // Welcoming the user Console.WriteLine("Welcome " + character.Name); Console.WriteLine(""); // Calling the function to enabling the user to choose actions character.Action(); } } class Character { // Variables for the character public string Name { get; set; } public int Health { get; set; } public int Weapon { get; set; } public int Armour { get; set; } public int Gold { get; set; } public int InventoryCapacity { get; set; } public string[] Inventory = new string[5]; // Constructor for the character public Character(string Name,

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