使用unity编程 编出一个简单的按钮 如果鼠标停在按钮上改变造型放音效 离开就变回原来的造型 摁下按钮触发事件
ng UnityEngine; using System.Collections; public class Button : MonoBehaviour { public bool isPressed = false; public bool isHovered = false; public bool isClicked = false; public bool isDisabled = false; public bool isActive = false; public bool isSelected = false; public bool isFocused = false; public bool isHoveredOver = false;