Create a animation of a katana swinging
Here's a simple example of how you can create an animation of a katana swinging using the Pygame library in Python. ```python import pygame import math # Window size WIDTH, HEIGHT = 800, 600 # Colors WHITE = (255, 255, 255) BLACK = (0, 0, 0) RED = (255, 0, 0) class Katana: def __init__(self): self.x = WIDTH // 2 self.y = HEIGHT // 2 self.length = 100 self.angle = 0 self.speed = 0.05 def draw(self, screen): # Draw the katana end_x = self.x + math.cos(self.angle) * self.length end_y = self.y + math.sin(self.angle) * self.length pygame.draw.line(screen, RED, (self.x, self.y), (end_x, end_y), 5) def update(self): # Update the angle self.angle += self.speed def main(): pygame.init() screen = pygame.display.set_mode((WIDTH, HEIGHT)) clock = pygame.time.Clock() katana = Katana() running = True while running: for event in pygame.event.get(): if event.type == pygame.QUIT: running = False screen.fill(BLACK) katana.draw(screen) katana.update() # Draw the katana's hilt pygame.draw.rect(screen, WHITE, (katana.x - 20, katana.y - 20, 40, 40)) pygame.display.flip() clock.tick(60) pygame.quit() if __name__ == "__main__": main() ``` This script will create a window with a black background and a red katana swinging back and forth. The katana's hilt is represented by a white rectangle. Please note that you need to have the Pygame library installed to run this script. You can install it using pip: ```bash pip install pygame ```