Generation

generate functionWed, 12 Apr 2023

simple game in turtle

import turtle import random def up(): t.setheading(90) t.forward(10) check_collision() def down(): t.setheading(270) t.forward(10) check_collision() def left(): t.setheading(180) t.forward(10) check_collision() def right(): t.setheading(0) t.forward(10) check_collision() def check_collision(): if (t.distance(apple) < 20): apple.goto(random.randint(-300, 300), random.randint(-300, 300)) t = turtle.Turtle() t.shape("turtle") t.speed(0) apple = turtle.Turtle() apple.shape("circle") apple.color("red") apple.penup() apple.goto(random.randint(-300, 300), random.randint(-300, 300)) turtle.

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