Crea un videojuego
import pygame pygame.init() class Game: def __init__(self, width, height): self.width = width self.height = height self.screen = pygame.display.set_mode((self.width, self.height)) self.game_over = False self.clock = pygame.time.Clock() def start_game(self): while not self.game_over: for event in pygame.event.get(): if event.type == pygame.QUIT: self.game_over = True self.screen.fill(0, 0, 0) pygame.display.update() self.clock.tick(60) game = Game(800, 600) game.start_game()