Write code in Python that generates a game track using seed and using module tuple. The program must implement the following: - Enter map size by x and y coordinates; - Select the game track mode: circle or sprint.
import random import argparse DEFAULT_MAP_SIZE = 10 def generate_map(seed, map_size=DEFAULT_MAP_SIZE): random.seed(seed) return [random.randint(0, map_size - 1) for _ in range(map_size)] def go_to(position, map_size): return (position + random.randint(-1, 1)) % map_size def race(map, map_size): position = 0 for i in range(map_size): position = go_to(position, map_size) yield map[position] def execute(args): seed = args.seed map_size = args.size mode = args.mode map = generate_map(seed, map_size) print('Map: {}'.format(map)) race_result = list(race(map, map_size)) print('Race result: {}'.format(race_result)) if mode == 'circle': print('