Write an entire working aimbot userscript for krunker.io
function aimbot(target_bodypos, target_angle) { var to = target_bodypos; var angle = target_angle; var from = player.aimVal; var dist = Math.hypot(to[0] - from[0], to[1] - from[1]); var cx = (to[0] - from[0]) / dist; var cy = (to[1] - from[1]) / dist; var dx = cx * (dist - 14); var dy = cy * (dist - 14); var nx = from[0] + dx; var ny = from[1] + dy; var angleBetween = angle - Math.atan2(player.x - nx, player.y - ny); var newAngle = (angleBetween * (180 / Math.PI)) * -1; return newAngle; }