code to explanationWed, 28 Dec 2022

class TestTitleVisitor { public static void main(String[] args) { AbstractTitleInfo bladeRunner = new DvdInfo("Blade Runner", "Harrison Ford", '1'); AbstractTitleInfo electricSheep = new BookInfo("Do Androids Dream of Electric Sheep?", "Phillip K. Dick"); AbstractTitleInfo sheepRaider = new GameInfo("Sheep Raider"); TitleBlurbVisitor titleLongBlurbVisitor = new TitleLongBlurbVisitor(); } }

The class TestTitleVisitor is the main class where we demonstrate the use of the visitor pattern. Since the code is in Java, the main method is where the execution of the program starts. In the main method we create a new DvdInfo object, bladeRunner, and instantiate it with the name, lead actor and the number of the DVD. Then we create a new BookInfo object, electricSheep, and instantiate it with the name and author of the book. Finally we create a new GameInfo object, sheepRaider, and instantiate it with the name of the game. After we create the three objects, we create a new TitleLongBlurbVisitor object, titleLongBlurbVisitor. And finally we call the method accept on each object, passing the titleLongBlurbVisitor object as an argument. Calling the accept method on an object calls the accept method of the corresponding class in the visitor hierarchy.

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