gosha gosha

Generation

fix invalid codeSun, 12 Feb 2023

private void OnTriggerEnter(Collider other) { if (other.CompareTag("Enemy")) { Debug.Log("EnemyIn"); doorClose = true; } } private void OnTriggerExit(Collider other) { if (other.CompareTag("Enemy")) { Debug.Log("EnemyOut"); doorClose = false; } }

private void OnTriggerEnter(Collider other) { if (other.CompareTag("Enemy")) { Debug.Log("EnemyIn"); doorClose = true; } } private void OnTriggerExit(Collider other) { if (other.CompareTag("Enemy")) { Debug.Log("EnemyOut"); doorClose = false; } }

Questions about programming?Chat with your personal AI assistant